This simulator emulates the pity system and copies the base probabilities from the game. If a Target is selected, it will also copy the logic used for 50/50s. I should note that I'm only creating the illusion of those mechanics with javascript; I don't know what the actual in-game code looks like so this is not a "literal copy".
Selecting a "Target" marks that Sinner as the "rank-up" for your pulls. Selecting a target of any rank is completely optional. You can pretend you're pulling on the old Sin City banner :)
"Number of pulls" lets you roll singles or in batches of 10. Rolls are infinite, but you can track how many hypercubes you've theoretically spent in the stats box.
There's no accounting for limited Sinners right now, so you might get 000, Shalom, etc. I've left this kind of logic out since it didn't seem very necessary, but I can (maybe) implement it if people want me to.
This simulator includes CN Sinners. New ones might get placeholder images for their mugshots until a proper one becomes available.
It goes without saying that this is for fun. As much as I believe in "checking the vibes", I make no presumptions to know how you will roll in the actual game.
This simulator technically works on mobile, but is best viewed on a computer or laptop.
If you run into any problems or have any questions, please send me an ask on tumblr!